Dragon Masters: The Game

Simulator

Welcome

Work together as dragons to complete quests before Astrid’s evil magic track fills.

Turn Sequence

  1. 1
    Move dragons
    Click a quest or Bracken card to move the active dragon there once this turn (Worm may bring others).
  2. 2
    Draw Story card
    Draw the top Story card and resolve all effects and choices.
  3. 3
    End turn
    Check quests and Garden; pass play to the next dragon.
Start a new game to follow the turn track.

Astrid's Evil Magic Track

Story Deck

Deck
Discard
Draw a Story card to see it here.

Current Dragon

No game started.

Quest Board

Click anywhere to continue